3rd Person Template::Newton physics (Material and Effects)

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Uploaded by on Sep 30, 2007

The user can define sounds and spout effects to be played when two materials are colliding...

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Entertainment

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Standard YouTube License

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  • Wow, this is very cool. OpenGL or DirectX, I can't tell from the vid. Is this engine freeware or are you doing it commerically? I'm doing a 3rd year games programming project in flag and material physics, so I was wondering if I could mess with this?

  • thats really good! especialy seeing as its in RF! Would you be able to show tell me how you implemented this physics system into RF? or is it too complicated?

  • i need help when ever i compile my game it never works when i stat it up

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