Water/Godray Test (Vue 6)

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Uploaded by on Sep 14, 2008

Ocean and Atmosphere render test.

Yeah yeah, I know it has a watermark, I used the PLE to test out what this thing can do before I bothered to get the full version.

In Vue 6, you most DEFINITELY have to watch your settings, and heres why.

This was supposed to be a 30 second animation, however, even though I let it run for a full weekend, Sunday night, I checked it, and it was only a 3rd done with NINETY-THREE (93) HOURS LEFT TO GO. Watch the quality boost on the Godrays and be careful with the Open Ocean fractal for Procedural terrains (how you make water animate itself).

Anyone who bothers not to read this description will have their comments deleted immediately!

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Film & Animation

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Standard YouTube License

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Uploader Comments (Steeveeo)

  • 93 hours? what setting were you rendering at ultra?

  • Heh, not even that.

    My ocean fractal was too huge and my godrays were at +2 quality boost, I rendered in Superior IIRC.

    Vue 7, I believe, is much better at rendering stuff like this in a more timely fashion.

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  • Wow, I have vue 7 on the way I hope so. I use it with 3dsMax though. I did the god ray test over terrain and it worked out pretty well it still took I think 16 hours to render on my laptop.

  • nice work! I/O

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