Water from Next Limit Real Flow 2012, fountain from Autodesk Maya 2012 and Autodesk Mudbox 2012.
Picture taken in Sweden at University of Gävle / Högskolan i Gävle.
Foam and splash used as extra particles in a grid hybrido domain
Foam generated as texture, splash particles imported to Maya.
Water uses dialectic material.
Image based lighting sphere from panorama HDR image.
If the water at the base of the fountain reacted with the falling water, this scene would be perfect. Great job though, the falling water looks great.
jeremy072021 1 month ago