SPC700 Fun - 2 - Event-Based Music Changes
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Uploader Comments (SNN135)
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All Comments (24)
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Is it also possible having a completely other song playing in water then in land?
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Definitely would work with Yoshi as well.
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But... In SMG..
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It's not. In Dire Dire Docks when you're swimming into the Main Area the Drums kick in. It's really confusing.
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Snn...
You are god... But you knew that already
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@SNN135 What it's supposed to be is just the main tune in the starting area, added second ambiance in the water, and percussion in the underwater cave.
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hai i waz wondarin hao u do dat
But in all seriousness, isn't this how Nintendo did the Yoshi drums?
TheGag96 1 year ago
@TheGag96 Sort of similar, I guess. I used a muting method, whereas I think the drums literally use an enable/disable method.
SNN135 1 year ago
@SNN135 Also, should I learn SPC700?
TheGag96 1 year ago
@TheGag96 Er .. learn it if you feel like you want to. I wanted to, so I did. If you share the same interest as I did, go for it.
SNN135 1 year ago
Isn't it supposed to be the opposite?
No drums in the water, but drums outside?
Kevinskie555 1 year ago
@Kevinskie555 Maybe, but I don't think it's really relevant, seeing as how flipping the status would take about 5 seconds.
SNN135 1 year ago