Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Predicting Enemy Locations in Counter-Strike: Source

Loading...

Sign in or sign up now!
627 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jul 29, 2009

My research focuses on predicting opponent locations in first-person shooter video games. For my Master's degree, I developed "predictors", stand-alone modules that can be placed into a bot to provide intelligent predictive capabilities. What makes these predictors special is that they have been trained on expert human gameplay, and thus they account for common strategies and tactics of human players when prediciting enemy positions.

The video shows two predictors predicting the locations of Terrorist (T) players during a Counter-Strike: Source game on the map de_dust2. The green arrows denote Counter-Terrorist (CT) players and the teal areas are places on the map that CT players can see. On the left map, a hidden semi-Markov model illustrates its predictons by blue hue; a greater colour intesity corresponds to a higher probability of an opponent being located there. On the right map, a particle filter uses thousands of dots to represent possible places where opponents could be. The more dots in a given area, the more likely an opponent would be spotted there.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more