Hackathorn Standards Drill Part 1

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Uploaded by on Apr 29, 2010

Hackathorn Standards Drill.

This is a great drill to test a shooters overall skills. It incorporates and promotes or tests a shooters draw, speed and accuracy, footwork, shooting on the move, reloads.

- 60 rounds fired for a total of 300 possible points. NO make up shots.
- Shot on IPSC targets 1y spacing
- IPSC Target A = 5; C = 3; D = 2; Entire Head = 5; Miss = 0
- IDPA Target -0 zone = 5, -1 zone = 3; -3 zone = 2; Miss =0; Entire Head = 5
- All stages are from holster unless otherwise noted.
- 250+ Expert
- 200 - 249 Intermediate
- Below 200 Novice
- Holster and mag holders may be open top style.

NOTES:
- Originally designed for IPSC targets.
- IDPA targets have smaller A Zone and are more difficult. I use the IDPA targets because that is what I have. Hopefully it will make you better. Overlaying an IPSC A zone will show potential IPSC target scores.
- Highest Score Ever; Larry Vickers 298 (This may have changed and a clean score may have been recorded)
- Highest First Time Score: Rob Leatham 290
- Jerry Barnhart's First Time Score: 277
- Kyle Defoor Cold Score (not first time): 288

I do not wish to put myself in the above company of great shooters so I will separate my results: Note all of my scores are IDPA targets.
Best score ever (cold score): 294
This video: 270 (I probably should have shot the 20 and 25 yard line up and up and not rushed to get off the range as I had a very good score going)

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Education

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Uploader Comments (ssdsurf)

  • Nice Shooting. FYI the a zone on a IPSC target is 43.4 square inches and the 5 zone on a IDPA target is 50.3 square inches. IPSC is actually a smaller target area.

  • @schreier72

    Thanks your correct and I guess it would be more correct to say that most shooters with a good grip will tend to miss with their elevation and not windage when pushing their speed, making the IPSC A zone an easier target for this drill.

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All Comments (15)

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  • @ssdsurf: Thanks a lot, Sir, for the time spent and explanations given to answer my questions. I am a bullseye competitor and it's the same: a hit that breaks the line is scored higher. I've intentionally made it more challenging to count it to the lower scoring area. Makes a lot of sense to count any overtime shot minus 5 points. In fact, I did that during my first attempt. I agree, a grace of .25 sec simply destroys the whole effort of the exercise.

  • @Karamojo7mm

    You could perhaps add a tac reload during each 6 shot string and maybe increase the time a bit. Or instead of a speed reload after the first 6, you might hand load all 6 rounds behind cover as in a tactical reload, for the final string of fire. Of course we wouldn't tac reload all 6 rounds but it will put you through the motions. :)

  • Just to clarify a "hit breaking the line", is counted, if the grease ring from the bullet itself breaks the line, not just tearing of the paper target breaking the line.

  • @Karamojo7mm

    Any hit that breaks a line in any fashion is counted as the higher point score. So your total score would have been higher. As explained the overtime penalties, combined with say a poor scoring stage will really hurt your overall score. Usually once you get the timing down, overtime is much less of a problem. It is more common to see overtime happen in stages 1 thru 7, especially if you screw up the draw.

  • @Karamojo7mm

    I have been told that any shot after the time limit is a minus 5 points. So you get your total score WITH complete misses included in this final score, THEN you minus another 5 points. Overtime misses are devastating, especially if you have a low stage score to begin with. Some people give themselves a .25 sec grace period, but that is NOT correct. Needless to say you are better off with 2 or 3 points from C and D hits, than to go over the time limit.

  • Two more question, Sir: Does overtime result in a penalty (deduction of score)?

    I assume that, if the target is hit, the hit doesn't count (no score), but what if the overtime shot is a clear miss. Is it a zero or must further points deducted from the score?

  • @ssdsurf: I guess, using a DA revolver in that course of fire might become extremely interesting! I'll give that a try. Stage 13 should be modified a bit for revolver use in order to implement a real tactical reload, not a speed reload, which invariably would be required as cylinder only holds 6 rounds. I am hooked on that shooting drill!

  • @ssdsurf: Tried this course of fire for the first time yesterday. I was very strict with my scoring. I rated a hit that cut the line, of which I had several, down to the lower scoring area. Had two misses and one overtime with a final result of 232 points, using my stock G17 with NY-2 trigger module, a Comp-Tac kydex holster and Wilson kydes mag pouch. I've found that stages #1 - 4 and 10 to be the most difficult.

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