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NYCC 09: Ghostbusters Wii Interview

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Uploaded by on Feb 10, 2009

Interview with the developers of the upcoming Ghostbusters game for Wii.

For more NYCC footage and interview, as well as reviews, news, and blogs check out www.gamervision.com!

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  • yeah, but really only nintendo chooses 2 use the power of the 2 gamecubes. 3rd party companies usually only use the power of one. take cod: waw for example. the 360/ps3 versions look phenominal. but the wii one (at some parts) looks like utter shat. going for a pseudo realistic/cartoony appearance is probably the best way to go. this way, it still looks good, it wont overload and cause lag, and it still has the same aykroid/ramis script

  • the wii isn't limited alot , it's about twice the power of the gamecube

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