XNA on PC to XNA on Xbox 360
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Uploader Comments (handkor)
Top Comments
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XNA is gonna be huge....
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@ElectricG It is huge :)
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All Comments (63)
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@kid2matthew You'd have to rewrite it all by hand.
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@handkor Yes it is in C++ using OpenGL. How would I port it? is there some kind of program I can use to port it to C#.
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@kid2matthew I assume Cube2 is written in C++ using DirectX or OpenGL. It would need to be ported to C# and XNA.
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@handkor What do you mean ported?
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Can you post a tutorial explaining how to convert a pc xna project to Xbox?
BigWolfApplications 23 hours ago
@BigWolfApplications Not really because the errors encountered will be specific to your code and how you did things. There are giudes already explaining breaking changes between pc and xbox. As to how to convert you can do it automatically in Visual Studio. Under the Project menu there is Copy to Xbox 360. Otherwise just start a new project for the xbox and add you files to that project.
handkor 10 minutes ago
IS THERE A WAY TO MAKE THIS WORK FROM A LAPTOP OR ARE MY FOUR FATHERS ALL FUCKING RETARDED!!!
sk8erpro10 5 months ago
@sk8erpro10 YES, if your computer is not powerful enough to run XNA directly you can develop directly to the xbox 360 with the creator's club license.
handkor 5 months ago
@handkor tutorial for the wire hookups from laptop to 360 to make it work?
sk8erpro10 5 months ago
@sk8erpro10 It just goes over your home network, the xbox also needs to be connected to xbox live.
handkor 5 months ago