Amiga Longplay [454] R-Type

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Uploaded by on Aug 13, 2008

http://www.recordedamigagames.org

Played By: Lemm

Played without autifire. This Amiga version is so much better then the Amiga sequel R-Type II.

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Entertainment

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License:

Standard YouTube License

  • likes, 3 dislikes

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Top Comments

  • Wow! R-Type is an awesome game. But it's soo hard.

  • they bring a ton of joy to the people who do watch them, though.

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All Comments (68)

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  • Good game, pity they just ported the st version and tacked on some music. The Amiga was capable of so much more.

  • What a game. Still, too difficult.

  • can u buy this game 2 download

  • Whoa...! What the...?

    This is really not using the Amiga's power at all, is it? No parallax scrolling on the stars, black background instead of the parallax mecha landscape inside the base... and the music is okay but hardly at the level of the arcade or the iconic C64. Speaking of which, even the C64 version had the proper parallax and whatnot...

    The Sega Master System version had a tiny tiny fraction of the Amiga's processing power, yet still has the backgrounds and parallax stars, etc...

  • ooooooooooooooooooooooooookkkk­kkkkkkkkkkkkkkkkkkkkkk 

  • @bobyard123 Only when you're wearing your Amiga fanboi glasses ;) Arcade>TG16 port> Amiga port

  • amiga way better then the arcade

  • im sure there is a level were the eviroment is like its from the movie Aliens

  • For Amiga heads who still play this on their real machines, you can use the Sega controllers (or anything with two independent buttons) with this game and fire with button 1 and attach/detach "The Force" with button 2.

    I'm shocked that people found this difficult. I used to storm through this on one credit and without cheating. You just have to memorise the patterns. The arcade machine with the DIP switches on hard, that's tough! R-Type II for the Amiga, that was insanely difficult.

  • @MattTheSpratt I'm forced to agree and I'm an Amiga die-hard who loved this game. Compared to the arcade original and considering the talent of the Rainbow Arts/Factor 5 programmers, it's a disappointing conversion. Far from dreadful but falls short.

    The magazines back then got carried & away hyped this as being a flawless translation. There's loads of enemies and features missing and yet they're all in the PC Engine/TurboGrafx version and that was far less powerful than an unexpanded A500!

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