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Autodesk Maya: The Basics

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Uploaded by on Jul 18, 2011

In this video we will be going through the different polygon types, the components that make up polygons, how to navigate through your scene, making a shelf and adding tools to that shelf

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Uploader Comments (aaronh678)

  • How do you make, the cube?

  • @ginecoalex Create > Polygon Primitives > Cube.

  • You shoul be slow when you teach.plz dont run...do again ..so we are not profesion..slow the mouse point..

  • @TheManikArts Yeah sorry man, this is 1 of my early tutorials, if you watch some of ours on PolygonCore they are much better! Hope you can still follow it mate.

  • i have a question.. why does when i click on face.. there is no dots.. im really having a hard time on that.. what should i do? tnx! 

  • @MEFuckin Yeah go to window>setting/preferences > preferences, then go to select and choose 'center face' hope you can follow this mate.

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  • @MajorBlackmore I have never heard of this problem sorry :/ so I cannot help, you could try google or youtube, I'm sorry.

  • @aaronh678 I think I explained myself a bit bad, let me try again.

    Basically, what I meant is that the axis themelves are kinda "gone". I can't scale down or up either of the axes nor rotate any of the axes. The only thing I can is scale up and down the general size, as in the whole thing, but I cannot scale the X axis to make a rectangle for example. I can only keep the cube as a cube, just in smaller and bigger sizes. Sorry if I was a bit unclear in my first post, but thanks for helping me out

  • @MajorBlackmore Yeah if on your object its not in the center go to Modify > center pivot, if its upside down lets say on your model double click the scale tool and make sure its axis is world. Sometimes the axis do get messed up and its because of doing a lot of extrusions or scaling so no need to worry.

  • Hey, awesome tutorial, helped me get around alot easier. However, as I was trying to discover new tools and such, I lost my axis during rotations and scaling. By that I mean, I can't scale an object just on the X axis side or rotate an object the Y axis. Do you know how I can get it back to normal?

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