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Point Based Animation

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Uploaded by on May 12, 2007

This physically-based animation system was developed by researchers from ETH Zuerich (Switzerland), Stanford (USA), and TU Darmstadt (Germany).

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  • This is based on the 2004 Siggraph paper "Point Based Animation of Elastic, Plastic and Melting Objects"

  • verlet integration per vertex + one spring per edge + shape matching??

  • FRigging wow!!!!

  • Some day, I will build something like that! =)

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