Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

3D Character Animation footsteps cycle

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,780
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 7, 2008

Just a test to see how the mesh deforms using the footsteps tool in 3ds max

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (Sukosu232)

  • i'm not really good at animation, but i think he needs some lateral movements, and abdomen/chest torsions

  • he will have, this was just using the standard 3ds max footsteps tool. its not that versitile without manual keyframing.

see all

All Comments (2)

Sign In or Sign Up now to post a comment!
  • A good walk cycle is included with Character Studio. The default footstep walk is very rigid, but is good for things like turns and uneven terrain.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more