TSFP Mapmaker Resident Evil Part 3: Hive Sub-basement

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Uploaded by on Aug 10, 2010

You have traveled through the Hive and have seen nothing, but you must deactivate the Red Queen to figure out what has gone wrong.

Deactivate the Red Queen, and explore the Hive, it is up to you to discover what went on down there.

This level is meant to be easy....my friends have to beat at least one level in this series...lol

EDIT: I have recently made improvements to this map to "spice things up" a little. The room with the zombies has laser turrets in the black rooms so you can't camp, and 2 of the zombies have tactical 12-gauges......so I may post a new version if anyone's interested

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Uploader Comments (nickguitarfreak17)

  • Im gonna make the Red_Queen map from Zombie Panic! Source and Zombie Master anyone have hints and tips for me?

  • @justin12399 well you could do what i couldn't do due to limited memory...have laser turrets shooting through the walls in the hallway to the Red Queen chamber and you have to survive for a little time...and maybe some more stuff like the movie

  • 100 views, thanks guys!

  • Yeah, again... I'm not sure that rocket-spewing autoguns (lawl), or even lasers and shotgun-wielding zombies would be considered an improvement of this level. Did zombies in the Resident Evil movie have shotguns, or any other weapon for that matter? No.

    I like specific zombies chosen for this level. Except for maybe crypt zombie, they were all perfect choices for the context of this story. I'm with mapmaster11 on this one.

  • @admiralhowdy yeah i took out the autoguns except for at the red queen chamber i put an laser trap just like the movie

  • objectives: Deactivate the Red Queen

    Make your way to the labs

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  • @mapmaster11 thanks..........your maps are very good too....you should join the Rec room s7-zetaboards-com/Rec_Room/ind­ex/ (replace the dashes with periods......it's a timesplitters forum where people share maps....

  • This map is good! the part at 1:06 got me!! im like "how is he going to get out of here?" but then i see them zombies falling from the ceiling!! Genius!! plus you gave me an idea...

  • now that reminds me of the before last map of my TS2 story map series

  • @Mafujalate329 alright i added 4 autoguns that shoot lasers in the blacked rooms, and 2 zombies with tactical 12-gauges to spice things up......so if anyone would ever want plans i improved the level a bit

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