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Red Sea

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Uploaded by on Dec 21, 2007

This is a massive fluid simulation made with Blender 3D. It took 20 hours for the mesh to bake at a resolution of 200. I was thinking of Moses parting the Red Sea.

You can see all of my galleries at:
http://www.digitani.com

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 26 dislikes

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Uploader Comments (animatigital)

  • Pretty awesome man. ;)

  • Thanks!

  • One of the best I've seen.

  • Thanks a lot!

  • You owe me a new monitor - it's all watered now. The scene looks that realistic. Congrats! =o)

  • Thanks!

Top Comments

  • 20 HOURS!?!?!?

    holy cow thats a long time to bake.

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All Comments (12)

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  • Christians using blender! YES!!!!!

  • make the end time lower or set the real-world size higher.

  • I seem to recall that the rendering was way faster than the baking. The fluid physics is really complicated for a large body of water, and a bunch of little droplets flying up.

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