Maya nCloth Wind
Uploader Comments (speffects)
Top Comments
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actually their both great for modeling, the distinction being that their great for modeling different things. Mayas better with organics, and Max is better with architecture and hard forms. Which one you use is a combination of which tools youd want to use more, and your personal preference.
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Its rendered so the only thing that really matter so much is the processor so that you can render it faster. When i say render I mean it loads each frame one by one slowly but perfectly
All Comments (35)
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@Arajack I learned to model in a week. I used Modo. Apple soldier has some really good tutorials. I had been using maya before that, and ever since learnig Modo, i can model with anything. I Do all models in modo, and import into maya for everything else.
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@Arajack: Gnomon fast track is 10 weeks - but its some of the most grueling work load you could ever try.
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@Arajack I suggest 3ds max for modeling. It is much, much easier. Maya is more production-oriented which means it's a lot better than max for renderings and materials, though more complex. 3ds max is an excellent and very easy modeling factory, and you can also import your models into maya via .FBX file. That's how I work. Cheers!
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too rigid. doenst behave like real cloth
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can anybody let me knw this ncloth's attributes or tutorials because i want 2 create somethng like this in maya.......plzzz help meez...
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i learned maya in 1 month but i already had 3 and a half years experience with other 3d programs
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@speffects thanks dear bro for your support and encouragement .
2 weeks of time spent learning it and still .
i hope i could bring a life to my graduation Architecture project by Maya at the end of may .
BEST WISHES ..
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im having trouble with the cloth goin thru some of the car but getting caught like it should on other parts. how do you get it to stop
QUESTION COULD SOMEBODY LEARN MODELING IN MAYA IN 2 MONTHS?
Arajack 11 months ago
@Arajack You could. It does depend on your previous software experience. If you already know 3D you could learn Maya modeling pretty quickly.
speffects 11 months ago
nice job
about how many faces did that first cloth have?
Omegaroth 1 year ago
@Omegaroth The simulated mesh was 10,000 quads
speffects 1 year ago
What render engine did you use? Maya software/hardware, mental ray, or a 3rd party engine like vray?
directorilyas 1 year ago
@directorilyas
It was rendered in using Mental Ray in Maya. Simply setup using Final Gather and background ambience
speffects 1 year ago