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Sonic Unleashed Wii - Werehog in Spagonia

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Uploaded by on Nov 19, 2008

There was a request for some Werehog footage, so I grabbed some out of one of the Spagonia Night levels. I apologize for some of the clumsy platforming near the end, but the Werehog is also laggy about grabbing onto things you slip off of, like poles or ledges.

Same caveat as before about the sound, there's no audio out of the right channel.

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Gaming

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Uploader Comments (Kulock)

  • the sound's only on the left speaker

  • @MetroGamerX No kidding? What shocking news! If only I had mentioned that in the description over two years ago!

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All Comments (7)

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  • @ColdRain99 How do you like it? 😊

  • Hmm i replayed this game.I almost unlocked Every Thing(Every Medal and Every item).I Made up my Mind its very fun to Try to Collect every thing also Their are combats i never knew of like the ones used in unleashed mode+the ones used to Smash Enemies into Air.

    I still think this version could have been better.they could have made more day acts&added hub worlds with mario galaxy graphics.Mario galaxy ran at 60 FPS with a lot going on.I am getting the PS3 Version soon, this game is still great :)

  • the havoc engine is being used on day stages too. And i agree with you about the were hog part it lacks so many combats (about 25 combats) that were available on XBOX360.

    its shame that their are too many day stages and it lacks propret game play. at least they could have added 3d hubs to help the game to make more appealing and i have seen a bunch of PS2 Games with Hub worlds so their is no excuse the wii can't do this too.

  • Personalliy I when it comes to the night stages, I prefer the 360 stages. The wii/ps2 version has pretty good day levels on the Adventure engine but for the night levels well.....Sega should just stop trying to make games using the Havok Engine, They've tried it twice with sonic already once with Sonic 06 and again in the Night stages here

  • Gonna get this game this weekend. :)

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