Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Tutorial: Extract car from game and load into Unity

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,535
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 20, 2011

In this video I demonstrate the following:

Use "3D Ripper DX" to extract 3D Models (.3DR | .OBJ), Textures (.DDS) and Shaders (.VSH | .PSH) from a game running DirectX, specifically the Dodge Viper SRT10 from the game Need For Speed: Most Wanted.

Touch base on the NVIDIA Photoshop Plugin for opening & saving .DDS files.

Importing the extracted 3D Models in Autodesk 3D Studio Max and setting up the mesh and exporting to .FBX format for use with Unity.

Install the "JCar Unity Script" into Unity. Import the .FBX objects (Dodge Viper SRT10 body and wheel) into Unity and setting up with JCar script for driving. Setting up a very basic terrain for driving and testing the JCar script in Unity.

Software Used:
- 3D Ripper DX (http://www.deep-shadows.com)
- The Need For Speed: Most Wanted (http://www.needforspeed.com)
- NVIDIA Photoshop Plugin (http://developer.nvidia.com)
- Adobe Photoshop (http://www.adobe.com)
- Autodesk 3D Studio Max (http://usa.autodesk.com)
- JCar Script (http://ctrl-j.com.au)
- Unity (http://unity3d.com)

  • likes, 0 dislikes

All Comments

Adding comments has been disabled for this video.

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more