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Dayzee Prairie (Super Mario Kart style)

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Uploaded by on Oct 1, 2010

This was made for MMC#5 at vgmusic. Trying to write progressions and voicings like Soyo Oka was a big challenge, I'm not convinced I hit the mark, but on face value it sounds SMK-esque enough. got 2nd/22 place with this in the contest though \o/ I know I always say it but there were better and more deserving songs in the contest.

Super Mario Kart mixes sound effects with music on some channels so I was only able to get the engine noise and had to forego the skidding/hoping/etc. :(

I used my Super Mario Kart, available on my site.

be sure to check out the other two songs I did for this contest:
http://www.youtube.com/watch?v=gKU7gxG31Ac
http://www.youtube.com/watch?v=H_Hh0cxSkNM

For downloads, visit my site:
http://iridescentaudio.co.uk

Follow me on twitter:
http://twitter.com/blitzlunar

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Music

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Standard YouTube License

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Uploader Comments (goniochromism)

  • So how long until we get a Plok! style track from you? I'd love to hear what you could do.

  • @teckwerks I'm too lazy to make a soundfont :[

  • Sounds a lot like Frappe Snow Land, but good nonetheless.

  • @yoshiroks777 you're at least the second person to make that observation :< haha

  • Sounds good! I think you did so well with the harmonies. Just to lend a critical ear (and I love what you did here so I'm only saying this for discussion's sake), the combination of the snare syncopation and sparse percussion might be chill for SMK. Melody-wise, from the tunes I can recall, I feel like when a melody ascends to a high note, it often happens on an offbeat 8th note in a sharp staccato and resolves down right after so there's a lot of micro tension-resolution, call-response action

  • @waltzforluma yea i feel that melodies are the weak link in all of my writing, so i'm not surprised that they're off the mark here. haha. parts sound awkward to me. the chords+melody even misharmonise once or twice due to not finding a better compromise.

    i think i hear what you've described in mario circuit. it's something i hadn't even considered (at least not consciously) but sure, if the song is good enough to suspend disbelief then i'm satisfied. haha. thanks for the feedback!

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  • @chunter203908 it's sort of funny, the soundtrack gives you the impression there's more percussion going on than there actually is, probably because of all the rhythms bouncing around on other instruments.

    anyway THX!

  • @Outshinedsg glad you like it. it was certainly a challenge, i don't think it's entirely successful either. i think in future, i'd just write songs with the sounds and not worry too much about digging into the composers skulls.

  • @waltzforluma But anyway, pretentious-and-probably-inacc­urate-observations aside, I think your success was well-deserved and you really know how to do justice to other composers. I was definitely thinking, "Waitwait is this an actual SMK track?" when I first hit play! :)

  • I think Soyo Oka might have felt a bit of pressure, working under Koji Kondo's style- then again, it's not exactly high-pressure music as long as it doesn't get old, which is the real secret.

    I want to think that there is more percussion happening in Super Mario Kart's music, maybe we'll compare it to the GBA Mario Kart instead? ;) Good job

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