Nightstalkers: Shadow of Namalsk, video #6, Mutants

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Uploaded by on Apr 12, 2010

Sorry for small lags, this was recorded on my laptop :)
New video from upcomming modification for ArmA II - Nightstalkers: Shadow of Namalsk.
This video shows Mutants - bloodsucker and zombie.
In first part of video you can see some manually spawned mutants and their actions, in second, there's little example of creating small mission using mutants spawning module.
Credits goes to gsc for bloodsucker model, textures and sounds, teaCup for zombie animations and Sumrak for the rest.

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Gaming

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Uploader Comments (Sumr4k)

  • i have a Prob with the Mutants module-- on the beginnig of my mission its says me ; bad vehicle type ns_bloodsucker or Zombie1 usw  ?

  • @Rast581 Hi, please, check if you have near your ns_modules.pbo addon also ns_mutants.pbo, both from the Namalsk Crisis release 1.0 + 1.10 update.

  • how do you make the mutants attack?

  • @TheRedLiquor Well, if you have downloaded this modification, its simple, you can just search in the ingame editor for mutants (Units are under F1) and put them in your mission, its all automatic then, or you can use mutants module (F7).

  • How do I use the Mutant module? I cannot find the ns_mut_leader.

  • @KillerZetzz ns_mut_leader can be every unit, you just need to give name ns_mut_leader to that unit. This unit must be in the opposite side (possible scenario - BLUFOR vs OPFOR, resistance enemy of all, ns_mut_leader under resistance).

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  • The mutants won't attack me.

  • @TheRedLiquor nevermind I got it working

  • @Sumr4k This mod is just not working, Everytime I add the Bloodsucker I get "No entry 'bin/config.NS_CfgMoves_Blooda­ucker'. I also get errors with the zombies.

  • imagine , you are a soldier on a small island and you dont know why you are there , and your walkin on a patrol and hear a scream like this and a Blood sucker starts attacking you and your team , scarry:D

  • server for this mod in arma??

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