Eyefinity on ATI Radeon HD 5830. Windows 7 Experience Index 7.5. 1920x1080 times 3 Samsung 2494LW 23.6" monitors, with bezel compensation via ATI Catalyst Control Center, for a total virtual resolution of 6088x1080 with a span of 66".
Monitors, computer, and speakers are all setup on top of custom-built tables. I was going to stain them black but I couldn't wait to use them, so raw wood they shall remain for now. Temporary cardboard "spacers" were placed under the monitor bases because these bargain Samsung monitors weren't able to tilt fully upright. Bleh to that. I'll have to build better spacers.
Instantly maximizing anything across all three monitors at once is fun, but not very useful.
2 DVI outputs and 1 DisplayPort output are used. Accell Active DisplayPort-to-DVI adapter shown.
Each side monitor is angled 18 degrees from the center monitor. Various field of view (FOV) settings are being tested in Live for Speed (LFS).
Do you ever get that "lacking sense of speed" feeling in racing simulators? Do you brake too late because you can't "feel" how fast you're going? Well, this takes care of that issue. Using angled displays with FOV/perspective adjustments allows you to visually create an authentic in-cockpit experience that truly puts you in the driver's seat. This is a feeling that no single-planed flat-screened display (including 3D setups) can produce, even if it has a 50 ft. diagonal size.
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