how much better is this workflow compared to using tile inside Unity? thanks in advance
(i am talking about creating a texture for a material, then applying that material in a Basic game object like a cube, and then from the options in the Inspector using tiling ; al these inside Unity)
would these vid be applicable if someone is using 3dsMax instead of Maya? just asking
animesdestiny20 1 year ago
how much better is this workflow compared to using tile inside Unity? thanks in advance
(i am talking about creating a texture for a material, then applying that material in a Basic game object like a cube, and then from the options in the Inspector using tiling ; al these inside Unity)
la8ro 2 years ago