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Thunder Force IV OST 05 - What

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Uploaded by on Mar 4, 2009

The theme used for the second part of Stage 1.

Composed by Toshiharu Yamanishi, Takeshi Yoshida, Tomomi Ootani
Thunder Force (c) Technosoft

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Entertainment

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Standard YouTube License

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All Comments (11)

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  • This music always creeped me out in the game as a kid haha!

  • Is it a videogame ost or a track from King Crimson's "The construKction of Light"???

  • Sounds like anyone's reaction to the second part.

  • @DalekSam Dunno if you've heard it but somebody remade some of the Doom songs with the very sound driver used for Thunderforce 4, and they sound amazing.

  • I always remember this song with a system sound of "1up" at 0:03.

    Coz was hide behind the rocks down the screen lol

  • @Obviously Doom used the GEMS sound engine.

    I've said it for ages -- the GEMS engine is utterly horrible. There are few games that attempted to make it good, Spinball and Earthworm Jim in particular, but there wasn't any point.

    Had it used the SMPS or Cube engine or even its own engine it may have been much better, I find.

  • @thedragonb0y

    I was talking about the 32X version sounding bad not the PC version.

    But the 32X has a better sound processor and it didn't need to sound that bad. Doom and many other games don't use it because it was difficult to program for the 32X and many games that were rushed out the door just use the base Genesis sound chip instead.

  • @Obviously It sounds "bad" because because the Genesis has a lower sound chip. That's all it is really. How do you say the PC version sounds so good (since that was actually the format it started it)? How was that rushed?

    If you want a good example of what happens when you put too much of something on a low chip be it graphics or sound, look up Flashback SNES cut-scenes.

  • @johneymute

    The problem with Doom was that it was rushed. There's no technical excuse for it sounding as bad as it does nor is there any excuse for it missing levels since they had the space they just didn't have enough time to convert all of the maps.

  • well if you hear such incredible music sound effect on the genesis,you really wonder how the snes soundchip is so much better,wonder why the 32x version of doom music is bad,and wonder if the audiiochip in the segacd does,nt become obsolete.

    ,m mean it,s just way too amezing how they squeezed such good music out of a fm soundchip,just amezing it,s hard to believe.

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