Shinobido: Way of the Ninja - My Garden

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Uploaded by on May 15, 2009

I finally got around to make a video showcasing my garden. Just read the subtitles for my garden's description and the reasons for constructing the garden that way.
I used the game's widescreen option this time, so it was easier to follow the actions of the barbarians.

Recently there have been some good news about the Shinobido franchise. Famitsu polled their readers for the most wanted sequels of all time. (Read here: http://kotaku.com/5238574/ ) Shinobido ranked at 11! This is pretty great considering which games were placed behind it (Some notable SquareEnix games). Famitsu also contacted the publishers for their comment on the poll. Sadly I couldn't find a translation of Spike's comment. It would be interesting if they said "We still don't give a ish" or the more positive "We have to reconsider our position on Shinobido".
Anyway please leave your comments and if you happen to live in Japan and don't want to see Shinobido go the way of the Dodo, let Spike know of the recent Famitsu survey!

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  • @99042111 I share your thoughts on that matter. I don't see a lot of a reason to play a game if it doesn't challenge me on the first playthrough. Additionally I think the hardest difficulty setting actually forces you to learn a game's mechanics properly instead on easy difficulties where you can make the same mistakes repeatedly without really being punished for it.

  • @NameThatNobodyTakes You, you use your words carefully actualy, instead of rageing you start sleeping xD

    Anyways, i never actualy play a game in easy, neither in normal, but in very hard, because i like the challenge lol, you get used if you play from the begining to the end in hard, its more... easy thenfore.

  • guys...did anyone know how i can get cannons and other traps for my garden?

  • @oblivi0ndoll I usually alternate between hard and very hard, but tend to play more on hard because fighting Gamuran in the end with the very hard setting is such a yawning endurance test.

    My garden has only two beneficial traps located on the top of my tower, which only 1 out of 20 invaders seems to reach, non of them being barbarians. Maybe the curiosity what the traps on the tower do, leads the barbarians to walk into the deadly traps instead along the row of cannonball traps.

  • @NameThatNobodyTakes I've been thinking about this (it takes a while, because I haven't played the game recently...) and I have a possible theory... Having some beneficial and some dangerous traps might make it harder for the enemies to learn which traps will help them and which will kill them. Also worth asking, what difficulty are you on? On easy, nobody ever realises that eating explosive sushi is stupid, any other difficulty and you'll only get more than one guard if they're starving.

  • @oblivi0ndoll I know that in one Onji letter it says that invaders will change their tactics, but it somehow never happened to me and therefore I didn't care, just like the random letters you get that tell you nothing. This definitely gives the garden a bigger dimension than I thought it had.

    Would be interesting to know what causes this, I think I need to experiment a little with my garden map next time.

  • @NameThatNobodyTakes Odd. I've done similar garden layouts to that one and they always change tactics to avoid traps.

  • @oblivi0ndoll The barbarians have seen the layout now dozens of times on multiple playthroughs and they still react the exact same way as shown on the video, no matter which difficulty I choose.

  • The trap layout is great until the barbarians have seen it 2 or 3 times, after which, you'll need to be releasing the bear more often, or fighting them off yourself.

    My preference is to make a pretty garden with randomly-scattered dangerous and helpful traps, and to rearrange them every few times I get invaded. It's surprisingly effective when enemies remember where a health trap was, only to jump into the middle of a fire trap they didn't expect. Also, I work with my Yojimbo and my swordsmen.

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