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Portal 2 Creations - Pneumatic Diversity Vent Transportation

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Uploaded by on May 22, 2011

Testing map for transporting objects and the player from one room to the other.

Category:

Gaming

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (Crash22203)

  • lol went pretty good with you, my objects would always get stuck in the tubes with trigger_pushes, so I ended up faking it with tracktrain :P

  • @CosmicD I honestly couldn't get trigger_pushes to push the objects, even with the right flags ticked in.

    As a result, I used many, many, many point_pushes. MANY.

  • @Crash22203 I want to do something like this to transport you back to the central hub in my map, so basically you just used a shit ton of point_pushes?

  • @AndroidX6

    Well, trigger_push brush entities are able to work. I just didn't use those because they didn't work (seriously. They didn't work at all) for me.

    Save your entities and use trigger_push brush entities. If not, just push a %*&^ load of point_push entities.

  • @Crash22203 Yea I tried using trigger_push for a cube dropper but it didn't seem to work. I'll give it a try for clients but if it doesn't work again its good to know point_push can give this result ^.^ even if it'll take a $%^& ton of copy pasting lol

  • @AndroidX6

    Well, it does have an up-side, I guess. It's much more flexible than one long brush.

    Then again, it is a ton of copy-pasting.

    Do note that I had to use a set of point_pushe entities for the physics and player. And that is a LOT.

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All Comments (23)

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  • used in test chambers, not the one with Chell and Weatley in it

  • I mean storymode, not this map

  • isnt there no vents in the actual portal 2? (I MEAN GAMEPALY)

  • Futurama :)

  • can you plz tell me what is the model of the prop at the beginning of the tube?

  • After messing with them all day I got the trigger_pushes to work on mine.

  • How did you get it to have suction through portals?

  • is this up for download anywhere?

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