Zune Matchmove Test
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Uploader Comments (Kenwe)
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All Comments (9)
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Thanks, when I export as a maya file and open it.. I always end up with an image plan instead of the movie. Somebody suggested me to export from matchmover to toxik and composite with the original movie in there..
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That's very impressive!
I thought it was the real thing until I read the description. ^^;
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thats very realistic!
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Sorry to ask you so many question kenwe, I only have one more if you don't mind. When you exported the scene & open it in Maya, what kind of movie background format did you use? or what is a image sequence? I'm looking for an option to tell maya that I want the background as a movie, not an image. Thanks
nekbeth 2 years ago
@nekbeth Well when before I matchmove I use adobe media encoder to convert the video file I want into a TARGA image sequence (just converts the video into a bunch of pictures). I use that sequence in Match Mover (better results due to higher image quality). Then when I export the file to Maya the image plane will use the same image sequence, which will act basically like a movie.
Kenwe 2 years ago
Excellent!! thanks, I was not viewing through the imported camera. Right now I'm trying to find a camera option so I can edit the object while viewing the image sequence. (when I select either one, the other deselects)... other than that everything works great.. I will give the finals details on Toxik. Thanks for your help
nekbeth 2 years ago
There should be an option in the Attribute Editor (Ctrl+A) that will allow you to show the image plane in all views rather than just on the imported camera. Check your attribute editor.
Kenwe 2 years ago
Great stuff !!!, Could you help me? when you export, do you export the camera only or the scene? and once you finished exporting the scene to a Maya file & open it on Maya, do you simple add objects to that scene or how do you make them work together? Thanks
nekbeth 2 years ago
I export the entire scene and open it in Maya, I then take my previous project, the zune in this case and import it into the scene opened from Match Mover. I then just use the camera imported from match mover as the renderable camera.
Kenwe 2 years ago