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Adding Gamma to a Scene - 3ds Max

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Uploaded by on Dec 29, 2010

3ds Max tutorial showing how to add gamma to a 3ds Max scene.

Simply go to rendering, Gamma LUT correction, on the new window check the 'Enable Gamma Correction' box, by default this should be set to 2.2, check the affect materials editor box and affect colour selectors. Click OK

Gamma can be used to make some scenes look more photorealistic.

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