blender array demonstration
Uploader Comments (gyrfalcon23)
All Comments (15)
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Nice animation. You've choreographed the array's movements well.
I think you should have fiddled with the scale of your object and controls, partly to have chains taper, but mostly to have the object be more visible when they get spread out.
I also think the camera could have been better. I've found having the camera tracked to a target makes it a lot easier to control it as you can just move the camera, and it will keep looking where you want it too.
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ohh your welcome. And also meant to say great video. Nice Job
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its awesome except for 1 tiny flaw its that when you have multiple faces stacked on top of eachother, you get some static in the material I think that's what happening with some of the balls (i could be wrong)
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nice
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holy jesus i made a booboo
its when did your heart go missing by rooney
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lmao
u know how u get those weird artifacts when the cubes are in the same spot. u can turn of ray tracing in the renders tab. not only will it get rid of those artifacts but it will speed up your render time.
jksdfgyjfhgud 2 years ago
thankyou for the tip, but this video is a little old and since creating this video i have learned how to rid myself of artifacts :) thankyou again though
gyrfalcon23 2 years ago
nameno sorry for marking you spam, my mouse slipped, and also i think its because i used the internal renderer
gyrfalcon23 2 years ago