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MachStudio Pro real-time lighting and rendering - SIGGRAPH 2009

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Uploaded by on Aug 13, 2009

Demo of manipulating the ambient occlusion, lights, shadows and displacement maps using hardware tessellation in a complex animation scene in real-time. These are not pre-baked passes. It is all calculated in real-time in MachStudio Pro using the FirePro V8750 GPU and the built-in hardware tesselation.

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  • woa

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