This is a character animation rig that I built in Maya. The rig allows animators to create animations by hand using a combination of FK and IK tools. The rig includes tools for animating full body, face, and hands. (Shorter, updated version.)
when i try on my model to drag the hand, the fingers dosent follow... the ik handles stand still, like her hand in the "glove", can anyone help me plz?
how do you get the spine IK's to distribute?
vedrit 1 year ago
Funny spline icons for the face... :P
InSaneTK 2 years ago 2
yes ... but how do you do this with controls ?
turrican1024 2 years ago
when i try on my model to drag the hand, the fingers dosent follow... the ik handles stand still, like her hand in the "glove", can anyone help me plz?
tarrizzzzzzzzz 3 years ago