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Character Rig (Hands, Body, Face)

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Uploaded by on Aug 18, 2008

This is a character animation rig that I built in Maya. The rig allows animators to create animations by hand using a combination of FK and IK tools. The rig includes tools for animating full body, face, and hands. (Shorter, updated version.)

Category:

Film & Animation

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License:

Standard YouTube License

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All Comments (4)

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  • how do you get the spine IK's to distribute?

  • Funny spline icons for the face... :P

  • yes ... but how do you do this with controls ?

  • when i try on my model to drag the hand, the fingers dosent follow... the ik handles stand still, like her hand in the "glove", can anyone help me plz?

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