This is a video of the results of part 7 of my port of the well-known NeHe OpenGL tutorial over to the new WebGL system for hardware-accelerated 3D graphics in web pages. The lesson shows how to do simple per-vertex directional and ambient lighting for a 3D scene in a web page.
You can read more about the code, and see the other parts of the tutorial, at http://learningwebgl.com/blog/?p=684
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