Age of Empires 2: The Conquerors Walkthrough Montezuma Part 5 - The Triple Alliance Part 2
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Uploader Comments (qballcc7)
Top Comments
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you missed the temple where you can upgrade ten of your jaguar warriors into beasty jaguar with 450 pts of health
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All Comments (19)
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I like that strategy. Not counting the drawbacks, the scenario could be finished in about an hour or so.
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@TehCybernerd Okay, I'll try it.
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@MegaBobbery Yeah, I'm aware of it. It's not worth it as I have no need to produce any infantry and then use any infantry in this scenario, void of a few Eagle Warriors to scout.
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@TheBaconStar Yeah, I know. I'm into infantry in this scenario though. They're utterly worthless in this scenario.
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@TheBaconStar Wut?
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Petards again! I wish ensemble studios didn't put petards into the game or at least put some requirements on them. Move them to imperial age, chemistry research, and increase cost 100 food and 100 gold. This way people will stop using the all the time and will start thinking more strategically. But because of their easy availability it reduces game strategic value and challenge almost to 0. They just make the game too easy even on hard. I played this game many times and almost never used them.
vga267137 3 months ago 2
@vga267137 I definitely see where you're coming from, and I do agree with you. I'm going to have to say you're a better man than me then, as I have found myself lured into using "strategyless" Petard.
qballcc7 2 months ago
I think that transport that you were using was the one that spawned at the beginning of the scenario, which is why Careening didn't register on it. Your other transport had Careening registered.
JairCrawford 6 months ago
@JairCrawford It's how the designers wanted it.
qballcc7 6 months ago
amazing video keep up the good work
hell24681 6 months ago
@hell24681 Hey thanks man.
qballcc7 6 months ago