Realtime fluid simulation

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Uploaded by on Nov 10, 2008

The current state of the water simulation from my Physics module.
The actual implementation is based on Lattice Boltzmann method.

Update [2010-02-27]: New version
http://www.pladema.net/~cgarcia/projects.html

Update [2009-07-14]: Demo Version!
Download: www.pladema.net/~cgarcia/resources/LBM.rar

Cubemaps: Emil Persson (aka Humus)

Category:

Science & Technology

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License:

Standard YouTube License

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Uploader Comments (cristiangb12345)

  • You should really check out adaptive grids. Are you using a single wave number for your waves? You can run multiple diffusion coefficient grids and just take a super position to create a more interesting spectrum of waves =] Looks great.

  • Yes, adaptive grids is in my "to do" :)

    Thanks for your comments!

  • Where can I download this? Please can you upload it somewhere??? I loovvveee this and will not copy it or anythign!! I just want a go!!!

  • See "More info"

  • Now to add particles to make it even more realistic. :D

  • Yes, the idea is to use some technique like SPH. Altough, for the moment I am working in improving the model even more, including obstacles, etc.

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  • Gracias Martin!, estuve mirando tu canal en Youtube, esta bueno. Me suscribi para mantenerme al tanto. ;-)

  • Muy bueno che.

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