This example shows how to use Makehuman.org's amazing piece of software 1.0 alpha3b together with NewTek's just as amazing Lightwave 9.6. Notice that the character gets exported with UV's and bone positions ready to be rigged.
Also notice the ethnic coolnes of MakeHuman and how you can mix different ethnicities. Right now there are quite a few in africa, some in asia and one in europe but by final release or version 2 I bet there will be a lot more.
I click export and nothing happens, and in export folder nothing is saved, please help...
asderso 2 years ago
If I got it correctly, I create it first in MakeHuman then import it and model and animate it in 3d Max, for example? MakeHuman cannot animate it, ha?
asderso 2 years ago
thanks for the tutorial
davidhonore 2 years ago