Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Whispers of Doom (Mission#13) [2/2] SC2 Brutal Campaign Walkthrough [TTG]

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
9,189
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 26, 2010

This is the thirteenth video in a series of videos that aim to walk you through the Brutal level campaign with voice commentary by TheThinkingGamer. Videos also hosted and developed for For-The-Wins @ http://www.ftwins.com. Stay tuned for more missions and learn how to unlock all your campaign achievements and earn that much coveted Sarah Kerrigan portrait.

Click the link below to goto the archive that contains all of my brutal difficulty videos in numerical order:
http://www.youtube.com/view_play_list?p=0C96005AC418263F

  • likes, 2 dislikes

Link to this comment:

Share to:

Top Comments

  • with the banelings you can blink them to where the banelings where at first and they will go towards them, then blink back and just go back and forth and take no damage

  • at about 3:00 the way to beat the banelings is to blink ur stalkers across the chasm after the banelings come around. and then right after that when ur talking about the 2 observer rings. its actually just the one, its just on 2 different lvls of ground so it kind of looks like a second ring. =]

see all

All Comments (22)

Sign In or Sign Up now to post a comment!
  • When are you making more videos.

  • Don't tell the newfags this shit

  • So it is your FAULT that FUCKING FUCKED UP VIDEO SHOWED UP ON MY YOUTUBE PAGE... UNSUBSCRIBED. WATCH YOUR OWN FUCKED UP SHIT ON A PRIVATE ACCOUNT/ NOT THE ONE YOU WANT PEOPLE SUBSCRIBED TO.

  • 2:30 I usually have zeratul away from this task, then my stalkers shoot the spiderthings, then blink to the other side so the spiders need to walk all the way back, and 10 seconds is just enough to blink to each side ;) no stalkers even harmed

  • Why did you quit making vids?

  • @Xsifilad not constructive at all

  • Just so you know, the vision they had on you around 3:20 in the video came from the zerg creep that was up there.

  • they can see you around 2:30 because the 3rd hach is behind the wall and there are spore crawlers. i noticed that as well. but when i got to the last hach i saw it was there and the spore crawler had sight in half of the passageway.

  • For the banelings - Make sure you destroy the two creep tumors before the banelings start to move. That way after you blink; attack, then blink back the banelings will be walking rather slowly and it will be easier to destroy them without taking any damage.

  • in addition to othr sugestions i suggest before going up to the spinecrawlers. heal up and have blink ready then rush up and blink to the ramp down and block this ramp with your units so the spinecrawlers can't get on creep. alternativly just stun the overseer and kill the creeptumours and move out and wait untill the spines die because of missing creep.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more