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Self-organisation in a Monte-Carlo cellular automaton (repulsive interactions

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Uploaded on Sep 19, 2009

1) von-Neumann neighborhood is used for this Monte-Carlo cellular automaton

2) start: disordered black (=1) and white (=0) elements in a matrix (black : white = 50:50)

3) less neighbors are more probable (=repulsive interaction)

4) result: self-organized ordered domains (chessboard-like)

The calculation of similar to Conways "Game of Life", with the difference the number of objects is held constant here.

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