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HTML5 and Web Sockets in Glassfish

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Uploaded on Oct 12, 2010

This screencast shows a simple Web application in which you can control an HTML5 video object remotely. The basic idea is to intercept video events like 'play', 'pause' and 'seeked' and remote them using Web Sockets to control another player. Although there may be some use cases for an application like this (such as coaching), the real objective of this exercise is to show the low latency of the Web sockets implementation in Glassfish. For more information please refer to: http://weblogs.java.net/blog/spericas...

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