Blender Tutorial - Boolean operations
Loading...
20,131
Uploader Comments (agent47crows)
Top Comments
-
All i have to say is, awesome. This guy does a great tutorial with some thing to make me laugh. Keep it up man!
-
A very helpful video! Thanks a lot!
see all
All Comments (49)
-
great now i feel stupid cos im to old and been outta school and dont remember math. dammit i wanna learn this i have 2.49b and 2.61 and i cant cut a dam hole in a circle or even cut the hole. 2.49b keeps giving errors on the boolean tool and i cant even locate it in 2.61...damn 5hrs down the drain
-
"blender has stopped working"
-
Ha! Glad you liked it :D
-
Thanks for refreshing my mind! Age, eh?
Loading...
I cannot get it I have 2.5 version. Will it work???
99chuckyboy 3 months ago
@99chuckyboy
Yeah, in 2.5 it's a bit trickier. Instead of selecting the objects and pressing W, you have to select one object, go to the Modifiers tab, add modifier -> Boolean, then choose the object with which the modifier works.
A pretty dumb and useless change on their behalf, if you ask me.
agent47crows 3 months ago
how do you avoid artifacts in the rendering. I've tried this modifier with text and I always get ugly tares when rendered. Is there a way to keep it from using triangles?
bnewton81 5 months ago
@bnewton81
Unfortunately, no, I just get lucky from time to time. But inserting a cube through a sphere and trying to smooth it down won't work.
There are some situations in which the operator runs perfectly, but most of the times, it just screws up.
agent47crows 5 months ago
@agent47crows So how do you deal with this? Is there any way to fix it? Can you correct the edge flow or something.
bnewton81 5 months ago
@bnewton81
Not really. I try to use booleans as less as possible.
A way to get a clean(er) mesh is by subdividing a lot around the area you plan to screw up, so that the rest of the mesh is not going to get screwed up as well. Edge loops are great for that.
agent47crows 5 months ago