Monday Movie #34: 3dsMax Backgrounds Tutorial
Uploader Comments (GuyBluesummers)
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All Comments (24)
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This is what I did:
I took a photo of where I wanted to place the object and then took 9 photos in the other direction and made a 180 degree panorama out of it. Right now I want the first photo to appear as a background in the viewport/render, and I want my chrome sphere to reflect the panorama. How do I do this?
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thanks for the awesome tut man. i am taking my first course in 3ds max at school and the project is to model an object. i didnt like doing something so simple so i modeled four spaceships and three planets and am having the ships fly around and fight each other. it looks kind of bland with the background i have though. how would i go about getting a solarsystem lightprobe?
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hi sir, why is that my environment map is dimmer after rendering than the original environment image i put in?
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@GuyBluesummers how to shine object, just like the first one we thought a transparent but it was reflected.?
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firstly many tks for the wonderful tutorial people like you make the world better.
i did you tutorial and just worked amazing the only problem is, when i add lights in the view perspective is ok ,the background and the object look amazing, however when i render, the background still ok but the object is just something black can you help me ?
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dude stfu and made it comfortable love
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hi, with regards to the backgrounds, is there a way of making the spherical environment track with the rotation of an object in the centre of a scene. so if i rotated something in the middle the background would rotate also relative to it..
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I learned something from your video, but, could you tell me where to find Lightprobe spherical images like that of a planetarium?
how do you "take a render"?
amcbub9th 2 years ago
Hit "F9", "Shift+Q", or go to the render settings panel and the render button is in the lower left. =)
GuyBluesummers 2 years ago