Extra Credits: Innovation

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Uploaded by on Jan 26, 2012

This week, we discuss the Indie and AAA branches of the game industry, and how joining forces might help them to drive innovation.

Come discuss this topic in the forums!
http://extra-credits.net/forum/viewtopic.php?f=8&t=1263


Like the outro music? Download it here!
http://ocremix.org/remix/OCR00572/

New episodes every Wednesday on PATV!

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Top Comments

  • In DnD terms: a AAA studio always takes a 10, while an Indie one takes it's chance with the d20 roll ^_^

  • @Tenkagethewise They didn't "let them go", they wanted part of the donation for Alison's arm surgery!

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All Comments (125)

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  • 4:46 I like how he showed a fan-made case, instead of an official one. Just saying.

  • @arleas sorry and lets both calm down a minute. I think your saying EA does not have the right philosophy in that they would not allow the indie arm any independence. Demand games and approval for all there projects. Therefore crushing the creative spark. These points probably are true now. Though these points are also things that James said you can not do. So both our points are valid. Also a lot of current indie games work then try get some cash from a publisher to continue. This simplifies it

  • @greeniekin Did I say you were wrong? I said I disagreed with the idea of James's Plan. Then you said "Portal" and I said "Valve is not the same as EA or Square Enix, or Activision" and then you tried to say Valve WAS the same thing (Valve isn't a publicly traded company for one thing and has a different core philosophy for another).

    I never said "your wrong". If I had, I would have said "you're wrong". I said "I disagree". Sorry it was so difficult for you to understand.

  • That ending music makes me want to listen to streets of rage music.

  • Those two british guys remind me of the decline of gaming.

  • @arleas Your right you have said all you have to say. Y

    Which is a childish "no your wrong". With no reasoning and nothing to back it up.

    While I provided reasoning and evidence. I suppose I shouldn't be too critical.

    You could still be in high school or younger.

  • Whatever dude... I don't care. I've already said all I have to say on the subject. 

  • @arleas Your missing my point completely. I'm not cheer leading for big studios. I do not get why you would give me that attitude. I have not said anything harsh against anyone. I gave clear info with evidence. I'm just saying James's plan is VALID. It has been used effectively. It could be used by other AAA. There is no reason why supported and unsupported games can not co-exist. I said nothing about which studio could do it correctly.Lots of failure probably means they didn't follow the plan.

  • @greeniekin You missed the point. I don't trust most AAA studios. I only trust Valve because they haven't screwed up badly (yet...). If EA were the ones who took portal and published it, I'd expect it would be significantly different from the game we have now. I don't know for sure, but I'm betting that EA and Valve have radically different views on how games should be published. Still, I prefer my indie games INDEPENDENT. Whatever...Keep cheerleading for the big studios.

  • @arleas Valve is still a AAA studio. They implemented a plan like James's plan and it worked fantastically. If EA implements it correctly it will still produce great indie games that are not like AAA games but with benefit of extra polish. Only if they follow the rule of not micro managing the team(as was said in the video). I'm not here to say if they will or will not, but that it can work. It will never kill completely independent games, just a new branch.

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