The Elder Scrolls IV: Oblivion - Turning a Blind Eye

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Uploaded by on Jun 21, 2011

The Elder Scrolls IV: Oblivion - Turning a Blind Eye

In order to start this quest, you need to have fenced at least 600 gold in stolen goods. Once that's done, Methredhel will eventually arrive with a message for you to meet the Gray Fox at the house of Helvius Cecia in Bruma. The fastest way for this to happen is to travel to the Imperial City and sleep for 24 hours, at which point Methredhel will appear in your room. Head to Bruma and enter Helvius' house where you will finally meet the Gray Fox.

He'll ask you to steal Savilla's Stone from the underground catacombs connected to the Temple of the Ancestor Moths, a remote monastery for retired Blind Moth Priests, and marks the location on your map. He warns you not to shed innocent blood but says there will be no bloodprice on your head for the stone's guardians, human or inhuman. He also tells you to be well prepared as the area is extensive and well guarded. Bring lots of lockpicks; if your combat skills are better than your security there is a common area on the right shortly past where Brother Holger leaves you. The guardians in there carry a crypt key which will let you through all the doors; just lure one out into the hallway (this is the point where the bloodprice ends.)

Travel to the monastery, far north of Cheydinhal (near Azura's Shrine if you've found it earlier), and speak with any of the servant monks to learn a bit about the Moth Priests. They don't know anything about the stone, however. Speak with Brother Holger (he may be inside the Ancestor Moth Crypt) about the stone and he'll lead you to the secret catacombs if his disposition is greater than 80. You'll need to do some disposition raising before anyone will tell you anything.

Follow the quest marker through the twisty maze full of monks and undead. The monks may be blind but they are not helpless and have good hearing. There's no bloodprice for killing them though and they have keys. There are several locked doors from "Average" to "Very Hard" in the catacombs. Watch out for traps on the third level. These include mace tripwires, a log tripwire, a gas chamber, floor spikes that hurt if you jump on them, and a few others.

You can kill the Blind Moth Prelate (without any blood price) if you want.
You can sneak behind the prelate. Although he is blind, he is able to detect you unless you have good sneak skill. When you are standing behind him, you will be spotted by the Dark Welkynd Stone, but since you are behind the prelate, the blasts from the stone will only damage him. He will try to heal himself, but eventually he dies.
With high enough sneak skill and/or Invisibility, you can sneak past the prelate and grab the stone without him noticing.
You can shoot the stone off its altar with a fire spell (shock or frost spells do not cause much impact upon hit). With careful positioning, it is possible to move the stone to a location where you can grab it without being noticed by the prelate.
You can use a long range Telekinesis spell and pull it to you (the range needs to be longer than the 10 feet provided by Remote Manipulation).
You can quickly run down the stairs, grab Savilla's Stone and hurry back out. If timed correctly, it is possible to avoid the blasts from the Dark Welkynd Stone and evade the prelate.

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  • CAPITAL!!!!

  • yea second comment woohoo loljk

  • One of my favorite quests. Sneaking behind these blinded monks and taking the most difficult way :-P

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