Amiga Longplay [392] Pandora
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All Comments (34)
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That's it? Wow...
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A good game hero with good moral
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love the song by the band at 5:40
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@skipper7302 It's a good question, but I'm honestly finding it very hard to remember. I think I might have used PDS for the Commodore 64 version, and DevPac for the Atari ST and Amiga versions.
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I wish I could find the intro theme to this somewhere. :/
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@shahidkamal I am curious about what development tools did you use to make this game?
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@adalsgaard I'm afraid I don't remember too much about which artifacts are required. Trading doesn't affect your score, but your ability to trade as opposed to fight is affected by your actions in the game. Certain characters will "like" you and others will not. Those that prefer your objects to you will fight you for them. It was quite sophisticated at the time, but if I redid this - chimera2010(dot)com for example - it'd be a lot more sophisticated today. Thanks for your kind words.
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What objects are needed in order to receive the highest rating at the end? Does trading affects this rating? If so, what trades are to be made? So far, I have been rated as "Quite useful" (diplomatic approach) and "Son of satan" (violent approach).
It seems that no one ever documented fully completing this great game...
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casual gamers cant stand this type of games
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Neither! Revisit time :D
Memories.... I wrote this with David 20 years ago! Thank you to whoever posted this.
shahidkamal 3 years ago 22
I was too afraid to play this game when I was a kid and never understood how it was meant to play (6 year old kid who didn't understand english) :S Loved the theme tune though :)
Jazka0 3 years ago 7