This is a great idea and should be in most games. The movements are magnified and have scaling options. In games such as ARMA where players have the option to rotate thier view while maintaining a constant course normally have to use the key numberpad. TrackIR allows the player to slightly rotate their head. Your first sentence makes you a douchebag. Revise your attitude.
is it worth the extra like $200 to get 5?
sxnoss40 1 year ago
Words can't express how dope this is.
Blackwido88 1 year ago
how much cost this system?? and where I can get this??
ZARYKJ 1 year ago
You scale your movement to the application your using...say you turn your head 5 degrees, the game could go 25 degrees.
Jealousy is often annoying.
ShastyMcNastey 2 years ago
Yea, TripleHead2go works with this, almost positive.
ShastyMcNastey 2 years ago
I've had ZERO issues with using track-IR with any of my games.
rdaws73 2 years ago
I don't really get it and I hope someone could help me understand.
When I see that guy almost look right all way, can he even take a look at the monitor? Because it seems that
1) he keeps his eyes on screen, and its pretty painful when you look straight right\left.
2)he got more monitors.
zobidobi 2 years ago
this looks nice, wonder if it works across multiple monitors, they could have a peripheral vision blur on it and everything!
pinkeyebeast 2 years ago
You change your attitude, I stand by my opinion that this is a dumb idea. This doesn't increase immersion, it just increases eye and neck strain.
flatafutu 2 years ago
This is a great idea and should be in most games. The movements are magnified and have scaling options. In games such as ARMA where players have the option to rotate thier view while maintaining a constant course normally have to use the key numberpad. TrackIR allows the player to slightly rotate their head. Your first sentence makes you a douchebag. Revise your attitude.
Negativions 3 years ago