Blender realtime volumetric clouds in the game engine

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Uploaded by on Dec 11, 2009

this is actually not "volumetrics", this is based off the system used to render clouds in Microsoft Flight Simulator 2004
good luck... have fun!
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BLENDER ARTISTS LINK
http://blenderartists.org/forum/showthread.php?t=174087

DOWNLOAD
http://www.mediafire.com/file/m3uqjwnmmrj/clouds.blend

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  • Good!

    And what is the system?

  • truely the best volumetric clouds ever

    to bad it kills framerate bad, and my cpu is a monster.

    not a bad node setup.

  • very nice mate!

  • nice!

    I also want to say since you are also into flight sims, maybe we could collab? I can be responsible for game mechanics; you - graphics. PM if interesed

  • looks cool!

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