D&D Quick Tips - Dealing With Evil PCs
Uploader Comments (Rhykker)
All Comments (27)
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@WIERDgameFREEK If he's a barbarian who goes into a blood frenzy if wounded, it can make sense from an RP standpoint, but it's not very fun for the other players. How did he kill them all? They couldn't stop him? While you can find in-character ways to resolve this, if it's a real problem, I'd just talk to the player, explain how his behavior is detrimental to the group's fun, and politely ask him to stop. If he doesn't cooperate, then your group is likely better off without him.
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@Rhykker because, a party member used dragon breath to kill the boss, but did 18 dmg to one pc. if he wouldnt have done that the party would've died, and the pc that got hit goes on a rampage and kills the whole party!!??!?
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@sparrowhawk901 Shades-of-grey-characters are my favorite. I'm a big fan of Dr. House.
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@lorrdyn6 I like how 4e essentially renders alignment useless. I agree; alignment is often used as a straight-jacket rather than a roleplaying aid.
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@TheOriginalBoman You are correct; law does not factor into Good and Evil; however, many evil acts are outlawed. Put most simply, an Evil act is one that makes others suffer for your personal benefit. A Good act is one that benefits others at your expense. Intent does play into it, yes. Good question.
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@Samwise7RPG Great way to prevent campaign collapse.
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@WIERDgameFREEK Good question. What is their reason for attacking their own party members? Is it just, "because my character is evil?"
how do you deal with evil pcs? you get a mac lol
WATOKALA 1 month ago 4
@WATOKALA Hahah awesome, thumbs up.
Rhykker 1 month ago
This is always a messed up topic. I have run Evil specific campaigns in the past and though they ran well enough it is not my cup of tea. My players have never asked to play an evil campaign again. I do allow any alignment in my games but to be honest I find my players all seem to sort of become a unified alignment as the game progresses. Good players push to help, neutral complain and help and the evil complain and deny but in the end get coerced/bought into helping/coming along. /shrug
masterofflowers 2 months ago
@masterofflowers It seems many players have a desire to try out an evil campaign once, just for kicks, but I like to believe that, deep down, we're all good people and don't truly want evil to prevail in the end.
Rhykker 1 month ago