Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

D&D Quick Tips - Dealing With Evil PCs

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
582 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Dec 12, 2011

http://www.dnd-d.com

D&D Quick Tips: advice for players and Dungeon Masters

Three DM tips on preventing evil PCs from ruining your campaign:

1. Only allow evil PCs if all players agree to allow them.

2. If evil PCs are not allowed, turn any PCs that become evil into NPCs.

3. If you allow evil PCs but don't want backstabbing, force them to work together through in-game means.

---

http://www.dnd-d.com

Follow me on Twitter for Quick Tip updates and to ask quick questions:

http://twitter.com/#!/rhykker

TAGS: D&D quick tips Tip dungeons dragons advice dungeon master DM instruction guide howto tutorial basic beginner beginners techniques tricks help "instructional video" instructions dm dming podcast webcast "Dungeon Master" Gamemaster evil pc player character "Player Character"

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (Rhykker)

  • how do you deal with evil pcs? you get a mac lol

  • @WATOKALA Hahah awesome, thumbs up.

  • This is always a messed up topic. I have run Evil specific campaigns in the past and though they ran well enough it is not my cup of tea. My players have never asked to play an evil campaign again. I do allow any alignment in my games but to be honest I find my players all seem to sort of become a unified alignment as the game progresses. Good players push to help, neutral complain and help and the evil complain and deny but in the end get coerced/bought into helping/coming along. /shrug

  • @masterofflowers It seems many players have a desire to try out an evil campaign once, just for kicks, but I like to believe that, deep down, we're all good people and don't truly want evil to prevail in the end.

see all

All Comments (27)

Sign In or Sign Up now to post a comment!
  • @WIERDgameFREEK If he's a barbarian who goes into a blood frenzy if wounded, it can make sense from an RP standpoint, but it's not very fun for the other players. How did he kill them all? They couldn't stop him? While you can find in-character ways to resolve this, if it's a real problem, I'd just talk to the player, explain how his behavior is detrimental to the group's fun, and politely ask him to stop. If he doesn't cooperate, then your group is likely better off without him.

  • @Rhykker because, a party member used dragon breath to kill the boss, but did 18 dmg to one pc. if he wouldnt have done that the party would've died, and the pc that got hit goes on a rampage and kills the whole party!!??!?

  • @sparrowhawk901 Shades-of-grey-characters are my favorite. I'm a big fan of Dr. House.

  • @lorrdyn6 I like how 4e essentially renders alignment useless. I agree; alignment is often used as a straight-jacket rather than a roleplaying aid.

  • @TheOriginalBoman You are correct; law does not factor into Good and Evil; however, many evil acts are outlawed. Put most simply, an Evil act is one that makes others suffer for your personal benefit. A Good act is one that benefits others at your expense. Intent does play into it, yes. Good question.

  • @Samwise7RPG Great way to prevent campaign collapse.

  • @WIERDgameFREEK Good question. What is their reason for attacking their own party members? Is it just, "because my character is evil?"

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more