Create A Card Series #2
Uploader Comments (jedi1josh)
All Comments (18)
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I like the idea of hope, free U mana and gain 1 life? Sounds good!
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is the triforce where the set symbol is? O.o
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Hymn to tourach was discard two cards at random, which made a big difference to its power level.
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Hymn to Tourach
has the same cost as dispare and does about the same thing. it was banned with in the year it was released. so you got to weaken it some how not make it better by making it a split card and stoping madness
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Despair is unfair jaja xD!! u cant negate madness !! jaja xD !! cool cards !
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fire spout: deal 3 damage to everything
boggart ram gang. haste wither.
Doran the siege tower: creatures deal damage with their toughness instead of power.
oona: mill opponent to create fairies.
GOOD effects does not mean cooler. those cards still have very basic effects.
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You can say the same for uncommons. Most uncommons are cooler than most rares. *CoughFireSpoutBoggartRamGangC
ough* -
insane ability. there you go.
rarity often doesn't define how good an ability is, rather it defines how crazy an ability is.
Example:
Commons: nameless inversion, rune snag, terror... all amazing cards, but the abilities are very boring.
Rares: Doran the Siege tower, Mistbind Clique, Oona.
Would you say that any of those cards is just plain BETTER than the others? they're all tournament-worthy cards. But the rares have really cool abilities. obviously this isn't the case for everything though.
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In type 2 right now, despair is overpowered no if ands or buts. Hope isn't great either its a free 1 life as long as you have an untapped plains, and an extra U.
hope is not very necessary, if it drew you a card then it would be good, because it would become a canttriping accelerant that gains a life, right now you don't really need to cast it unless you want to hindering light or remand on turn one. and if you do you loose a card.
MagicPlayor 3 years ago
It shouldn't be played for a Remand or a Hindering light because this is a Sorcery and playing a Remand or a Hindering light during your turn wouldn't do any good. This is more or less a mana acceleration with options. You could either cast a spell that cost 1U or 1W on turn one. Or if you really want you could cast a Deft Duelist on turn one or a Rhox War Monk on turn two assuming you have a forest in play.
jedi1josh 3 years ago