Uploader Comments (skorch82)
All Comments (23)
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Those guards on the hero try to equal match you do they just ever give it up or give in they just can't win against your creatures no they just can't win.
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At least the more advanced do-gooders are worth the problem... Wizards etc. Any guard can just be left in the cells. :p It's not like in the first game, where captives dead from torture would turn into ghosts?
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@skorch82 Pardon me to barge in - but I think that mission can be solved by taking on one giant at a time and backing up so you only just hit him when he doesn't hit you... takes forever, but makes it a safe takeover :)
What I found most funny however about that trap map thingy is the Big Demon you capture from the prison - he's hungry and angry and he is bound to rebel. To capture him and torture him back was... to say the least, troublesome and hardly worth it ^^
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Very good video.
This is a game I wish I had played.
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Say, why didn't you use the converted heros as first to attack? I mean if they die so what, you'll have less trouble with them. Just wondering
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the skeletons are not affraid of the fair trap i think the think :from hey that my brother bones in side:P
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hey can you remember the level that you must take the rooms over at the lava lvl i hate that part and the level in wich you must capture the prince
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It's good to be bad, but it's better to be evil! >:D
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what,nothings there
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you can take over hero gates
when you get to the first lava mission you will get pissed trust me my imps got butchered my goblins died when they spawn it was pure hell
ApocTiger 2 years ago
i've already beaten it, it wasn't that bad. the beginning was the worst part.
skorch82 2 years ago
Yeah, I agree. After I got about ten or so minutes in, and cleared the lair/hatchery/forge room it got easier. Alot easier.
SevinGears 2 years ago
the thing that made that mission the worst is the building space. Rooms are too small and you find yourself having to re-layout shit, which gets expensive.
skorch82 2 years ago
Man, the one where you hafta clear out the Keeper Dante areas, like, not the first one but the second, is also annoying. They give you pre-laid out rooms, but they're controlled by like, five wizards/guards per room, with alarm traps and it's just.. Ugh.
SevinGears 2 years ago
yeah, pre-played that one too... pain in the ass, you have to keep your creatures alive with no mana to heal :P
skorch82 2 years ago