Homebrew OpenGL Game Engine
Uploader Comments (suckxez)
Top Comments
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Actually that's because making own game engine is the best way to learn chosen graphics API, be it Direct3D or OpenGL. I chose different approach for that - rather than studying books, I make models in Blender, export them in Collada format and program a loader for displaying them. Way to go until I reach the level of this video, I must admit.
All Comments (43)
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@suckxez Hello, don't know if you are still active on youtube, but I have a question. How much experience did you have prior to this video in C++? Also, where did you learn OpenGL and how long did it take? I have been trying to learn it recently. I am making progress but am running out of tutorials. Any response would be appreciated.
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@FiEctro you are such an idiot I don't even know what to say. Rant over. Wisdom for the future: If you obviously have no idea what you speak of, don't state, ask.
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Awesome stuff! :)
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Cool !
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Well, normally in a terrain editor you don't WANT to have shadows. Maybe as an option to turn off, but when editing the terrain you want to see everything clearly.
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This not game engine, this terrain editor :b.
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nice
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The circle is looks like the circle in the map editor of far cry 2
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That map reminds me of the game 'Land Of The Dead: Road To Fiddlers Green' Looks amazing man.
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i dont know crap about this stuff but thiss looks really nice but could you have better shadows? just asking
Awesome! I'm guessing you used fractals for the mountains.
up7the7irons 2 years ago
fractals? no! as seen in the video I create them "ingame"
suckxez 2 years ago 3
I wanted to ask, can I for example, instead of using a heightmap, just create an environment/terrain in 3DS MAX and then import it and use it as terrain? And then paint it with textures inside another program? Like you did for example?
djsotos 2 years ago
sure! the 3dmax terrain model is nothing but a set of vertices which will be stored in the graphics card RAM. so there's no difference, except that I create the vertex values in-game/engine.
suckxez 2 years ago
This is amazing, I'm trying to make a game engine but don't understand that much.
what libs/ includes are you using?
Because I'm not sure what to use in my game engine.
zaneski13 2 years ago
Thanks :)
I'm using opengl and DevIL (image lib)
suckxez 2 years ago