3D Max tutorial - Spline cage modelling (Part 2)
Uploader Comments (chriscook1981)
All Comments (19)
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Wauw!
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Hello I have Small problem with Material in 3d MAX 2009 and 2012. There is a short video on my chanel so if U can give me the answer Ill bee very gratefull.
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I've been looking for tutorials on this, myself. Thanks man!
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As you can imagine, since it's a Viking ship, it's a very complex shape. Lots of curves in different directions and it took me weeks to make. It's just a quarter of the ship, which I'm going to mirror later. It consists of a hull shape (seen from above), attached to seven different profiles, tied to together with lines and so on, plus additional curves to make it even more detailed. Thanks!
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Great tutorial! I'm making this Viking ship using this technique, I'm a beginner basically but I've done some modeling in Solidworks before, so I'm very comfortable with making sketches/splines first and then extruding/surfacing. Anyway, I've made a cage, so it represents what I want it to look like, in all dimensions, but it still won't surface properly. Since you can't weld more than three directions to one vertex, how can I make sure there's no gap besides copying/pasting coordinates?
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one question. What if I already have the splines drawn in AI and imported to the scene? Hw can I connect them? is there a way to do that?
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i was wondering if there is an option to scale vertices into a straight line? maya has an option where you can hold down on 'J' and scale the vertices. There must be somin similar in Max too right?
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Thanks Chris. Nice comprehensive tutorial.
hey mate, i just wanted to know whats the main difference between spline modeling and mesh modeling?
I mean with spline we can model an object faster and with high poly count why bother doing a model from a mesh then?
Can you explain it to me please?
cepomwa 11 months ago
@cepomwa
I guess its up to you but with poly modelling we can make tiny adjustments to our model and re-order the poly flow to create more intricate shapes..
chriscook1981 11 months ago
at last i see this method.
Thank you!
barrrometr 2 years ago
@barrrometr no probs
chriscook1981 2 years ago