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XNA - Shadow Mapping: WIP2

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Uploaded by on Apr 21, 2011

Made some softer shadow edges using Percentage Closer Filtering...
Music: Jeremy Soule - Harvest dawn

Category:

Science & Technology

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License:

Standard YouTube License

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Uploader Comments (RudiMedia)

  • Looks very nice... Did you implement the Cube Shadow mapping algorithm?

    Thanks

  • @edgarbernal5 Not yet ;)

  • Wow really nice test you got there, it it hard to setup or pretty straight forward?

    Yesterday i made a pretty nice flight engine with an orbital camera and ability to rotate and move a model by clicking. Didn't expect to do that this fast since my message to you :D.

  • @madmenyo Well shadow mapping itself isn't that hard to code... But if you want some real good looking shadows there is a bit of extra work necessary to reduce those ugly aliasing artifacts ;)

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All Comments (7)

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  • wow..that looks very nice!

  • SWEET

  • Awesome, good job.

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