Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Christmas NiGHTS - Sonic into Dreams - Sega Saturn

Loading...

Sign in or sign up now!
65,439
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jun 11, 2006

Here is a nice bonus in Christmas Nights. You get to play as Sonic Teams other mascot, Sonic himself.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 5 dislikes

Link to this comment:

Share to:

Top Comments

  • Did you know that this was Sonic's first REAL 3D appearance?

  • Oh Flabby Jello Robotnik, you were no threat to DREAM SONIC!

see all

All Comments (230)

Sign In or Sign Up now to post a comment!
  • @SegaTidbits Close but no cigar, Sonic the Fighters came a few months before

  • the water effect is so good for such an old game :)

  • @SegaTidbits What about Sonic R? D:

  • AWWW, I KNOW I SOUND LIKE A HUGE SONIC FANGIRL BUT, HE IS SOOO CUTE AND LITTLE. Oh, and im a SILVER fangirl thank you. =3

  • I have to say it. For a game that's really good, the camera is absolute ass.

  • @EkajTheSwordsman I claimed that about the 32X but you misunderstood because I wasn't specific enough. My point is simple, the 32X was a bad marketing idea- maybe it would have been better if it was released earlier, but anything released (games or hardware)knowing that there would be a new system in 6 months is almost always forgotten, and not a good idea to mass produce. this isn't about who's correct, this is me saying "I can see why it failed, it was a bad move/idea".

  • @sayastra Your posts are completely incoherent. I no longer know what you're responding to. I'm not trying to convince you that 32X was a good idea. You claimed Saturn was hidden from Sega of Japan by Sega of America. I corrected you, so you claimed Sega of America somehow released the 32X unilaterally and then forced the other branches of Sega to do the same. I corrected you again, pointing out that 32X was developed by Sega of Japan.  Now you claim I'm trying to sell you on the 32X.

  • @EkajTheSwordsman .....have their hardware division. The Sega CD (good idea but didn't run properly, only interesting to those into RPG's) the motion controller hoop (same thing- but even more useless) the 32X (lacking a decent library, no really 32bits and released near the end of the console- even great games like Ristar were ignored if they were released near the end) the Saturn (pushed the sales date ahead, costs the most out of all the 5 gen systems)

  • @EkajTheSwordsman and I still say the 32X as a new console was work that ended up being used in the Saturn....

    I got a Dreamcast this year- you know what's wrong with that system? ABSOLUTELY NOTHING (aside from burning games would have pissed me of if i was a developer)!! Many people talk about how the ps2 killed it, I think the ps2 just opened a nicer looking door, if Sega was a more reliable company that released products that were good during the 90's they might still

  • @EkajTheSwordsman you're not going to convince me that the 32X is/was a good idea- I don't like the library for it, I don't like the second huge plug for it, none of those games truly look 32 bit, and finally they STILL SHOULDN'T HAVE RELEASED THAT WHEN THEY ALL KNEW THE SATURN WAS IN THE WORKS!!!! IT'S BAD MARKETING- IT LOOKED BAD ON THE COMPANY AND MEANT THEY BOTH SOLD LIKE SHIT. where Sega had great ideas, their marketing need A LOT of work.

View all Comments »
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more